Invoker is the most versatile hero. Things needed to Invoker?
Invoker is the most versatile, absolutely universal and incredibly complex hero in DOTA 2, and therefore is not very widespread. At the same time, due to the very strong control the complexity of this character, few people know about how to buy items on Invoker and how they generally operate.
Invoker is a versatile combat machine.
As mentioned above, the main advantage of Invoker is its absolute versatility. He has 10 active abilities of the most diverse type, ranging from long-term invisibility and ending with the ability to inflict point strikes throughout the map, so that in the project” DotA ” Invoker can freely keep his line and in parallel to help an ally on the other line to push his opponent. The active abilities used also depend on which combination of balls the player uses. Due to this, initially you need to understand how to manage this character at all, and only then think about what things are needed for Invoker.
At the same time, depending on the balls used, the player can disperse a greater speed of attack and running, increase the attack power or make his character more tenacious, multiplying his regeneration, and the player does not even need to think much about how to pump in a certain direction, because he can change his direction directly in battle.
What is the complexity of Invoker?
Far for good reason, despite the that in “DotA” Invoker all players recognized as the most complex blockbuster, little who undertakes for him play although would for moreover, to show its a skill. Playing for this hero is a real art.
You need to shuffle the balls.
If someone tanks or no danger to die, turn on the damage increase. If you need to catch up or run away, as well as move between the lines for the Ganges, accelerates the speed of the run and attack. In between battles, or if necessary, tanking included accelerated mana regeneration and health.
You need to switch actives.
The hero, as mentioned above, can activate 10 active abilities (not counting switching balls and ultimate), but on the panel there are only 2. In this regard, to use a number of active abilities you need in battle to shuffle the beads to each other, using the ultimate and immediately throw skill, so he went into the back, the player could switch to the next activty.
You need to adjust to the action.
The strength and effect of most actives depend on which balls are now hanging on the hero. In this regard, before throwing a skill, you first need to configure the balls to add it to the ultimate, and then reconfigure them so as to get the desired effect from it, and so on each individual ability.
Given the, that all these actions need fulfill just for several seconds, switch even 5 aktivok and obtain from them ensured effect, use on need active skill with collected things, controlling under this situation on the field battlefield and switching balls under certain needs, – looks all of this virtually so same, as Beethoven in execution Rachmaninoff.
What to collect things?
Most often in the game “DotA 2” thing on Invoker going next:
Drum Endurance (drum). Activates an increase in the attack speed and running of surrounding allies, as well as gives small bonuses to the characteristics. Power Treads (crutch). Must-have item in this set, as things on Invoker. Speed and attack power, decent running speed and the ability to switch to different stats depending on the situation. Force Staff. A small bonus to intelligence and active ability in the form of push adversary. Blink Dagger. Teleportation in a certain direction. Eul’s Scepter of Divinity. The necessary bonuses to intelligence and mana regeneration, as well as the ability to lift the enemy into the air. Orchid Malevolence. Bonus to intelligence and active in Sala (silence, a ban on the inclusion of magic abilities). Scythe of Vyse (hex). Intelligence bonus, mana regeneration and active on the transformation of the enemy into an animal. Aghanim’s Scepter (Aghanim, amp). Enhances our ultimate and adds a little bit to intelligence. Refresher Orb. A very useful artifact, completely rewind our abilities, because long CD Activar of Invoker is one of his weaknesses. Black King Bar (BKB). Avatar-full invulnerability to spells and magic damage. Veil of Discord. Increase magic damage on the selected opponent.